8 Puzzle
Visual Labfor clear reasoning

Explore the board in a calmer interface built for study sessions. Compare A* and breadth-first search with readable motion, live metrics, and direct tile interaction.

Real-time boardAlgorithm streamResearch metrics

Control deck

Shuffle and solve the puzzle manually

Hint Mode

Puzzle solved

Move tiles manually or run automated search to inspect state transitions.

Loading spatial puzzle scene

Rotation mode OFF: upar ke 2 buttons me se koi ek ON karo.

Algorithm report workspace

Review move count, node expansion, and frontier behavior after each run. Keep both strategies in memory and compare them directly.

Shuffle the puzzle first, then use the buttons below to run analysis.

Moves0
Expanded Nodes0
Max Frontier0
Runtime0 ms

Algorithm Comparison

A* SearchBreadth FirstUCS
Nodes
Time
Frontier

Solution Path

Run an algorithm above to see the full solution path.

A* prioritizes projected cost-to-go, which usually reduces expansion breadth for shuffled boards. Breadth-first search stays exhaustive and often grows frontier size faster.

Last run: . Efficiency ratio: 0.00.